Altair
Real-time strategy interface and command HUD — a legible board for imperfect information.
RMH Designs is a studio working across luminous interfaces and physical matter. We specify both on the same grid — a pixel and a plane are the same problem, seen from two sides.
Real-time strategy interface and command HUD — a legible board for imperfect information.
Anodized aluminium desktop console. One block, milled — weight as an interface.
Identity system, motion language and onboarding — trust rendered as a mark that resolves.
Cast-concrete modular seating. A grid you can sit on — coordinates made habitable.
HUD, wayfinding and type in motion for a city that never resolves — legibility at speed.
Modular light system — the one object permitted to glow, because it makes light of its own.
Every design is a specification. A screen and a shelf pose the same question.
Constraints, a grid, a material, a tolerance — and the same discipline in answering. We treat light and matter as one continuous medium and render each with equal precision. Color, here, is light: anything that glows is a screen, anything matte is an object. Only one piece is allowed to break the rule — because it makes light of its own.