The Road Ahead
Games, community, immersive tech, and film—one step at a time.
We're an indie studio building rhythm games, deckbuilders, narrative horror, and more. Our roadmap isn't tied to one title—we're growing the catalog, Discord, and new worlds in parallel. Timelines are guides, not promises.
Web catalog
Ship and polish Slice It!, Laundry Sort, Signal Forge, Cursed Logic, Echoes, and Project Vega.
House Always Wins
Full launch of the casino metroidvania.
Satan's Library
Steam push and release prep for the survival horror title.
Resoundings of Calamity
Begin development on our first FPS—blistering movement, adaptive arsenal, post-apocalyptic world—alongside other new titles.
Community
Grow the RMH Discord hub. Expand RMHdle and RMHConnections with new modes and daily content. Regular devlogs and blog updates.
RMH Outpost
Launch verifiable ownership of exclusive cosmetics, digital art, and VIP playtest access. No pay-to-win.
Brand
Expand merch and visual identity.
Satan's Library
Steam release.
Catalog updates
Major content updates across the web catalog and ongoing support for House Always Wins, Echoes, and others.
Resoundings of Calamity
Full production—movement, arsenal, and world-building.
Outpost
Early playtest passes and cosmetic drops. Integration with community events.
RMHdle & RMHConnections
Seasonal challenges and new modes.
Content
Devlog series, behind-the-scenes, and first lore deep-dives for in-development worlds.
Resoundings of Calamity
Release on PC and consoles. Continued support for House Always Wins, Echoes, and the rest of the catalog.
VR demo
Optional technical demo (e.g. Calamity: Scavenger)—tactile, immersive slice of the world.
Persistent hub
Open a social space where players display verified Outpost assets, trade gear, and group up before matches.
Governance pilots
Community votes on map evolution and seasonal content.
TV & Film
Partner with an animation studio for a limited series that deepens lore—faction origins, cataclysm—extending the universe beyond the game.
Multiplayer & expansions
Major content and multiplayer expansions across the catalog. New experimental titles and sequels.
ROC territory wars
Faction-based territory wars, new weaponry, and live events for Resoundings of Calamity.
Community governance
Dedicated players vote on faction storylines, map evolution, and seasonal updates. Hub becomes the default hangout before matches.
Animated series
Series rollout. Short-form lore and world-building across social and site.
New IP & genres
Second major IP. Evolve kinetic movement and signature tech into fresh experiences.
VR integration
Immersive storylines that connect to live spectator arenas.
Film & TV
Live-action or feature-length storytelling. Real-time engine rendering—lore consistent across every medium.
Ecosystem
One cohesive universe: games, community, and film support each other. RMH Studios as a persistent home at every touchpoint.
Third major IP
Launch a new franchise in an unexplored genre—strategy, open-world, or life-sim—built on proprietary engine tech.
Localization at scale
Full localization across 20+ languages. Regional community managers and culture-specific events.
RMH Esports League
Formalize competitive play for Resoundings of Calamity and future PvP titles with seasonal circuits and prize pools.
Soundtrack label
Launch a music label for game OSTs and original compositions. Vinyl pressings, streaming, and live concert tours.
Developer tools
Open-source internal tools—level editors, procedural generators, narrative scripting frameworks—for the modding community.
RMH Engine
Ship a proprietary game engine refined from a decade of titles. License it to indie studios with generous terms.
Education initiative
Launch RMH Academy—free courses, mentorships, and game jams for aspiring developers. Partner with schools worldwide.
Theme park attraction
Partner with a major entertainment venue for a walk-through immersive experience set in the Calamity universe.
Cross-IP crossover
Major crossover event uniting characters and worlds from all RMH franchises into a shared narrative season.
Publishing arm
Begin publishing select indie titles under the RMH banner—funding, QA, marketing, and distribution support.
Live service mastery
Decade of live ops expertise. Seasonal content pipelines, dynamic world events, and zero-downtime updates across all titles.
Persistent open world
A massively multiplayer persistent world spanning all RMH IPs. Seamless transitions between biomes, eras, and genres.
AI-driven NPCs
Deploy conversational AI characters with memory, goals, and emergent behavior. Every NPC has a story worth hearing.
Haptic & spatial computing
Full-body haptic support and mixed-reality integration. Play in your living room or a warehouse-scale arena.
Interactive film
Release a feature-length interactive film where viewer choices branch the narrative in real time, rendered in-engine.
RMH Foundation
Establish a nonprofit arm funding game accessibility, mental health research through play, and preservation of digital art.
Player-created worlds
Full mod-to-marketplace pipeline. Players build, publish, and monetize custom worlds inside the RMH ecosystem.
Neural interface R&D
Partner with BCI researchers to prototype thought-assisted controls—accessibility-first, then mainstream.
Digital twin cities
Build photorealistic digital twins of real cities inside the engine. Use them for urban planning, tourism, and gameplay.
Autonomous world simulation
Worlds that evolve when no one is playing. Ecosystems, economies, and civilizations that persist and surprise returning players.
RMH Pictures
Full-fledged film and animation studio producing theatrical releases, streaming series, and shorts—all set in RMH universes.
Space partnership
Collaborate with a space agency or private mission to deliver entertainment experiences for long-duration spaceflight crews.
Full-dive prototype
First-generation full sensory immersion. Smell the rain, feel the wind, taste the victory. Limited beta for the bravest players.
Generative universes
Procedurally generated galaxies with unique physics, biology, and cultures. No two players discover the same star system.
AI co-directors
AI systems that dynamically author narrative arcs tailored to each player's history, choices, and emotional state.
Cultural institution
RMH works archived in museums and libraries. Academic programs study the studio's worlds as modern mythology.
Decentralized governance
Community councils with real authority over world lore, seasonal direction, and studio-funded creative grants.
Consciousness playground
Shared dreamlike spaces where players co-create reality through intention. The line between player and creator dissolves.
Interplanetary entertainment
RMH experiences running on off-world habitats. Latency-optimized, locally persistent worlds for lunar and Martian colonies.
Self-evolving engine
The engine rewrites and optimizes itself. New genres, mechanics, and art styles emerge from the system without human prompting.
Immortal worlds
Worlds that outlive their creators. Self-sustaining ecosystems of player content, AI storytelling, and community governance run indefinitely.
The mission
Thirty years in, the mission is the same: build worlds worth living in. Every pixel, every note, every story—crafted so someone, somewhere, feels less alone.
We'll update this as we ship.